Shotmaker Lunch Demo

Four short clips showing a Unity-directed shot rendered into different visual directions, plus the control maps used to guide the sequence.

Control Maps - Grid A grid view of the control maps used to guide the render.
Control Maps - Sequential The depth-control sequence shown as a readable control-map demo.
Sand Temple - Dark Stylized A darker Sand Temple style pass using the same underlying shot structure.
Cyberpunk - Cool Background A stylized cyberpunk render of the long directed shot.